Libervia CSS Framework ====================== Libervia comes with generic CSS styling which is thought to be re-usable. If you create a new theme/site, you don't have to use it and can use something totally different, but building on top of Libervia CSS make theming more easy and consistent as you can re-use existant components without changing the classes. Bases ----- All CSS files must be in the ``static`` directory of your theme. Following names are assumed to be in this directory. Libervia may link one to several style sheets when it renders a template. It will always links the following file (if they exist): - ``fonts.css`` (fonts loading) - ``styles.css`` (main CSS style, see below) - ``styles_extra`` (customizations of main style) Then it will link styles relative to the current theme (where path is joined with a ``_``). For instance, if your template is ``blog/article.html``, the following files will be linked (in this order, and if they exists): - ``blog.css`` - ``blog_article.css`` You can suffix any style sheet (but ``fonts.css``) with ``_noscript``: this suffixed file will be loaded only when javascript is not available, allowing to adapt your template to such case. The main CSS styling is ``styles.css``, it contains styles for every major elements used in Libervia. CSS in Libervia follows ``BEM`` (Block Element Modifier) conventions. If you create a new theme, you should not touch ``styles.css``, but work on ``styles_extra.css`` instead. The later doesn't exist in default Libervia theme on purpose. There are a few "magic" classes, which imply some DOM modification when Javascript is enabled, see below. Last but not least, there is also a "state system", i.e. classes which are dynamically changed during runtime. Magic Classes ------------- Magic classes are classes which imply a modification of DOM when the page is loaded and Javascript is activated. The modification is done by a script launched by ``base/base.html``. There are only a few of them: box--expand When this class is applied, the box will be folded when higher than 250px, and 2 "expand zone" (buttons) will be added on top and bottom of the box to expand/reduce it. state_init This is linked to state system (see below). When applied, the element will keep the ``state_init`` class until clicked for the first time, then it will apply other magic classes effects if suitable. State System ------------ A basic state system is used to do some dynamic operation (like (un)folding a box). The two main states are: state_init This class is present until first clicked state_clicked This state is used with some magic classes (e.g. ``box-expand``) or when a clicking method from ``common.js`` is used on an element (e.g. ``clicked_cls``). The classes is toggled on each click. Some classes are used to manipulate elements according to state: show_if_init Display this class only if in ``state_init``. show_if_parent_clicked display this class only if **parent** is in ``state_clicked`` show_if_parent_not_clicked display this class only if **parent** is **not** in ``state_clicked`` show_if_grandparent_clicked display this class only if **grandparent** is in ``state_clicked`` show_if_grandparent_not_clicked display this class only if **grandparent** is **not** in ``state_clicked``